What exactly is programming?
Programming is the act of creating, implementing, and delivering a software solution to a user-defined problem.The following stages are involved in programming.
– Statement of the Problem
– Flowcharts and Algorithms
– Developing the code – Debugging the code
Here are the best books to get started with programming;
I am a self-taught programmer. After a year of self-study, I learned to program well enough to land a job as a software engineer II at eBay. Once I got there, I realized I was severely under-prepared. I was overwhelmed by the amount of things I needed to know but hadn’t learned yet. My journey learning to program, and my experience at my first job as a software engineer were the inspiration for this book.
This book is not just about learning to program; although you will learn to code. If you want to program professionally, it is not enough to learn to code; that is why, in addition to helping you learn to program, I also cover the rest of the things you need to know to program professionally that classes and books don’t teach you. “The Self-taught Programmer” is a roadmap, a guide to take you from writing your first Python program, to passing your first technical interview. I divided the book into five sections:
1. Learn to program in Python 3 and build your first program.
2. Learn Object-oriented programming and create a powerful Python program to get you hooked.
3. Learn to use tools like Git, Bash, and regular expressions. Then use your new coding skills to build a web scraper.
4. Study Computer Science fundamentals like data structures and algorithms.
5. Finish with best coding practices, tips for working with a team, and advice on landing a programming job.
You CAN learn to program professionally. The path is there. Will you take it?
When programmers list their favourite books, Jon Bentley’s collection of programming pearls is commonly included among the classics. Just as natural pearls grow from grains of sand that irritate oysters, programming pearls have grown from real problems that have irritated real programmers. With origins beyond solid engineering, in the realm of insight and creativity, Bentley’s pearls offer unique and clever solutions to those nagging problems. Illustrated by programs designed as much for fun as for instruction, the book is filled with lucid and witty descriptions of practical programming techniques and fundamental design principles. It is not at all surprising that Programming Pearls has been so highly valued by programmers at every level of experience.
What remains the same in this edition is Bentley’s focus on the hard core of programming problems and his delivery of workable solutions to those problems. Whether you are new to Bentley’s classic or are revisiting his work for some fresh insight, the book is sure to make your own list of favourites.
Even bad code can function. But if code isn’t clean, it can bring a development organization to its knees. Every year, countless hours and significant resources are lost because of poorly written code. But it doesn’t have to be that way.
Clean Code is divided into three parts. The first describes the principles, patterns and practices of writing clean code. The second part consists of several case studies of increasing complexity. Each case study is an exercise in cleaning up code of transforming a code base that has some problems into one that is sound and efficient. The third part is the payoff: a single chapter containing a list of heuristics and “smells” gathered while creating the case studies. The result is a knowledge base that describes the way we think when we write, read and clean code.
Readers will come away from this book understanding
• How to tell the difference between good and bad code
• How to write good code and how to transform bad code into good code
• How to create good names, good functions, good objects and good classes
• How to format code for maximum readability
• How to implement complete error handling without obscuring code logic
• How to unit test and practice test-driven development
This book is a must for any developer, software engineer, project manager, team lead, or systems analyst with an interest in producing better code.
Here is a thorough expert look at the intricate process of commercial software development. The text is rich in example code, contains powerful insights on managing technical yet creative people, and examines each milestone in software development in considerable detail. Ideal for professional, self-taught, and student programmers.
Cracking the Coding Interview, 6th Edition is here to help you through this process, teaching you what you need to know and enabling you to perform at your very best. I’ve coached and interviewed hundreds of software engineers. The result is this book.
Learn how to uncover the hints and hidden details in a question, discover how to break down a problem into manageable chunks, develop techniques to unstick yourself when stuck, learn (or re-learn) core computer science concepts, and practice on 189 interview questions and solutions.
These interview questions are real; they are not pulled out of computer science textbooks. They reflect what’s truly being asked at the top companies, so that you can be as prepared as possible. WHAT’S INSIDE?
- 189 programming interview questions, ranging from the basics to the trickiest algorithm problems.
- A walk-through of how to derive each solution, so that you can learn how to get there yourself.
- Hints on how to solve each of the 189 questions, just like what you would get in a real interview.
- Five proven strategies to tackle algorithm questions, so that you can solve questions you haven’t seen.
- Extensive coverage of essential topics, such as big O time, data structures, and core algorithms.
- A behind the scenes look at how top companies like Google and Facebook hire developers.
- Techniques to prepare for and ace the soft side of the interview: behavioral questions.
- For interviewers and companies: details on what makes a good interview question and hiring process.
This internationally acclaimed textbook provides a comprehensive introduction to the modern study of computer algorithms. It covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively selfcontained and presents an algorithm, a design technique, an application area, or a related topic. The algorithms are described and designed in a manner to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor.
The third edition has been revised and updated throughout. It includes two completely new chapters, on Van Emde Boas trees and Multithreaded algorithms, and substantial additions to the chapter on recurrences (now called “Divide and Conquer”). It features improved treatment of dynamic programming and greedy algorithms and a new notion of edgebased flow in the material on flow networks. Many new exercises and problems have been added in this edition. The text is intended primarily for students studying algorithms or data structures. As it discusses engineering issues in algorithm design, as well as mathematical aspects, it is equally well suited for selfstudy by technical professionals.
* Programming puzzles for interviews * Big job hunters: Microsoft, Google, Amazon, Yahoo, Flip Kart, Adobe, IBM Labs, Citrix, Mentor Graphics, NetApp, Oracle, Webaroo, De-Shaw, Success Factors, Face book, McAfee and many more * Reference Manual for working people
The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process–taking a requirement and producing working, maintainable code that delights its users. It covers topics ranging from personal responsibility and career development to architectural techniques for keeping your code flexible and easy to adapt and reuse. Read this book, and youll learn how to *Fight software rot; *Avoid the trap of duplicating knowledge; *Write flexible, dynamic, and adaptable code; *Avoid programming by coincidence; *Bullet-proof your code with contracts, assertions, and exceptions; *Capture real requirements; *Test ruthlessly and effectively; *Delight your users; *Build teams of pragmatic programmers; and *Make your developments more precise with automation. Written as a series of self-contained sections and filled with entertaining anecdotes, thoughtful examples, and interesting analogies, The Pragmatic Programmer illustrates the best practices and major pitfalls of many different aspects of software development. Whether youre a new coder, an experienced programm